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Game Development in Unity
Build 2D/3D games from concept to deployment using Unity and C#.
Description
Game Development in Unity
Overview:
Learn the Unity pipeline, C# scripting, physics, UI, and optimization while shipping playable builds.
What You’ll Learn by Level:
– Beginner (Foundation):
• Editor navigation, scenes, prefabs, components
• C# fundamentals, input, collisions, simple UI
• Project: 2D platformer prototype
– Intermediate (Applied):
• Scriptable objects, events, physics, animation controllers
• Level design, checkpoint systems, saving/loading
• Project: 3D adventure slice with menus
– Advanced (Professional):
• Optimization, profiling, addressables, build automation
• Mobile/PC deployment, monetization basics, live-ops intro
• Capstone: polished vertical slice with trailer & store assets
Course Structure & Inclusions:
– Starter projects, art packs, shaders
– Intermediate/Advanced: code review
– Certificates per level
Modules:
1) Unity Basics
2) C# Scripting
3) Gameplay Systems
4) Art & UI
5) Build & Deploy
6) Optimization
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